Advanced Bot Loadouts 1.5.0

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Backup 0.12.10.12893

We are aware that AKI 1.6.0 have a lot of problems. Currently the development is really busy on AKI 2.0.0 for 12.11 and update. We advise you to not use 1.6.0 unless you accept to play with a lot of issues.
We are sorry for the inconvenience.

Have fun!

This mod include several options to customize bot loadouts like specific weapons for each side, remove nades, add all items pool to loot and change bot generations values.

What does the mod ?


This mod adds all the possible items to the bots loadouts and let you customize their weapon per side. Everything is made automatically, you just need to configure the mod to your liking through the various config files available to you.


This mod is dependent of the following mod, so make sure to install it first:


How to install ?

  1. Download the mod
  2. Extract the mod folder "Ereshkigal-AdvancedBotLoadouts" in ServerFolder/user/mods/
  3. Configure the mods options in Ereshkigal-AdvancedBotLoadouts/config/
  4. Start the server & the game

Make sure to configure each faction configurations files before turning anything ON


Main configurations file

  • Version 1.5.0

    Changelog:


    [Added] Weapons and armor durability on bots generations

  • Version 1.4.1

    Updated the mod to 1.4

  • Version 1.4.0

    Changelog:


    [Added] Mod version in console

  • Version 1.3.1

    Changelog:


    [Added] Added a new option that let you customize factions armors

    [Added] Added a new option that let you customize factions rigs

    [Added] Added a new option that make common item really rare, and really rare items common

  • Version 1.3.0

    Updated mod to SPT-Aki 1.0.0

  • Version 1.2.2

    Changelog:


    [Added] Added my support guilded server in readme

    [Changes] Made it so the mod start in last in the mod order



    Now support wont happen anymore in comments section.

  • Version 1.2.1

    Changelog:


    [Fixed] Fixed a leftover variable that caused an issue

  • Version 1.2

    Changelog:


    [Improvements] Changed the config file layout

    [Added] Separate config files for each bot sides

    [Added] You can now decide to make bots spawn with specifics weapons only.

    [Added] Added a mod dependency Ereshkigal-CoreMod

    [Added] PMC can now have more names, and you can add your own !

  • Anyone know how to limit the kind of mods the bots have on their weapons? I wanted to give the scavs more weapon variety, but now they all have this crazy amounts of advanced mods on their guns. I just want them to have stock weapons so its not super op to grab their guns and sell them. I tried to mess around with the mod chance on weapons, but couldn't figure out how to make it like I want to have it.

    • Hello you actually cant.

    • Allright. Thanks for the response anyways.

  • any can help?

    • You probably added bad item that which has no "_props" property in it

      Check the config

    • Hm,

      I didn't add anything.

  • so is it possible to give a bot a meta hk? ive given them hk's and only a few other specific weapons but they never come out with good hk's

  • It stops loading my customizations at server start and reports an error in the USEC loadout, don't I put the weapons I want into the customization?

    • I think I fixed that problem but now it says it contains invalid cached data

  • Why do my bots only spawn in the laboratory, and in other locations there is no one at all.?

  • When I try to put some of the mods on, it sometimes wont let it then a Trace comes, and some of the mods makes my game say when i load in for the first time, that my value is either too large or too small for an Int32.

  • Hi, I have a question about AddAllKeys option.

    I checked AdvanceBotLoadouts.js, and the code was like force put keys in to pockets.

    But in SPT, bots loose loots are generated in this order

    Backpack, Pockets, Rigs.

    So even I set it to true, there is no keys(or even items) in bots pockets.

    The only reason bots have items in their pockets is because there were not enough spaces on rigs or backpacks.

    I know its intended but just want to know more details about it.

    Thanks.

  • Hello, I just downloaded this mod and in the config I found "Crazy Bots Loot" option.

    In the description it doesn't say what this does.

    Can somebody explain to me the usage of this option?

    Thank you!

    • Hello, in the changelog:

      Quote

      [Added] Added a new option that make common item really rare, and really rare items common

    • Thank you for your reply!

      I apologize, I guess I didn't read the changelog very carefully.

  • Does this conflict with Fin's AI mod?

  • What are these "Backpack restrictions"? Sorry for my ignorance.

    • In the Live build backpacks have certain restrictions, like you can't put two Trizips, one inside the other, at the same time.

    • It doesn't look like ershikgal likes to respond to people with issues